Saturday, April 30, 2011

Death Knight Story Arc: Part II

You can find part one here.

“What is this? Are you lost Vice-Executor?” Rasmorden tilted his helmet covered head as I glanced past him at the abominations lumbering in the distance. “Are you alone?” He asked, looking over my shoulder.

“I came for you Rasmorden; I'm not lost. And yes, I am alone.” I looked him over, raising an eyebrow under my cowl.

“I never know what tricks you Deathstalkers are up to.” He growled.

“I'm not here to trick you, Rasmorden. And technically I'm not a Deathstalker, I just trained with them.” His eyebrows flattened and he gave me a dry, uncaring expression. “Although to a Death Knight like you that may seem like a somewhat unimportant nuance.” I added quickly.

Driving his runeblade into the ground, Rasmorden adjusted the straps on his gauntlets. For a moment I watched his blade carefully while trying not to look like I was watching it carefully; I had seen what a Death Knight's blade could do even when not directly wielded by its master and knew well enough not to turn my back on such a blade carelessly.  Pulling my eyesockets away from the blade's flickering runes, I took another small step towards Rasmorden.

“Do you know why I sought you tonight, Rasmorden?” I spoke quietly, mostly because I wanted him to strain to hear me, but also because he had picked up his runeblade again and raising my voice seemed like a very bad idea. I went to rest the tips of my rotten fingers against the edge of his blade, I had no fear of cutting myself. I needed to get the weapon in position, I had to know exactly where it was. “Why is your weapon drawn?”

Wednesday, April 27, 2011

Death Knight Story Arc: Part I

Timeline note: This entry is Genavie's point of view in a storyline that's taken off with my guild this week. Originally it was just a personal story, but it's expanded so that we can now involve the whole guild. This story does not continue off of the 'Book that I Write in' entries, as those are about Genavie's past. This entry pertains to current roleplay that took place with the character just a few days ago.



I slowly wrapped the tattered remains of my hand around the tree trunk, peering out from behind it and eyeing my target across the field in the distance. I was in deep in Silverpine; so deep you're not sure whether Silverpine has ended and Gilneas has begun and you long to see the map lines painted across the terrain in front of you; just to offer you some sense of direction and certainty.

As I continued to watch my target I couldn't help but reflect on how The Deathstalkers are easily the most feared assassins guild in Azeroth. Don't get me wrong, I'm sure SI:7 and Ravenholt have some charming training programs where you can feel the wind and sun on your face while you practice your shadow stepping and take deep breaths of fresh spring air with your functioning lungs. I'm just saying they don't have anything on a band of animated corpses that can watch you for days without the need to eat, sleep or rustle in the bushes while they relieve their bowels.

Tuesday, April 19, 2011

Recent Events!

I've decided to overhaul the literature on the website for my guild, and that means I don't have as much creative energies for my blog. So I decided to talk a little about some of the last events I've had with my guild, since that's a shade easier than a typical entry I do. I get the impression that talking about the events my guild has hosted is the internet equivalent of showing people photos of your grand kids while you tell boring stories about them; but we've had some pretty amazing events recently and I'm just bursting to write about it. The (great?) thing about these events is that I didn't host a single one of them, they were all organized and carried out by my officers or other members.

In-character Icecrown Citadel


Wrath of the Lich King had some massive plot points for the Forsaken, and as I've said before, the death of the Lich King is something that effected every Forsaken character at the time. I was blown away by how kind and considerate my guildmates were when it came to sign ups for this. A few of them offered to step aside when we had too many people to take, even though they had expressed a lot of excitement about the event. One member in particular gave up his spot for someone who had been having trouble getting in game due to real life circumstances, and I thought it was very touching.

Tuesday, April 12, 2011

Open Forsaken Event this Friday - Fishing for Recruits!

The stars have finally aligned correctly and once again my guild, the Scythe of Sylvanas, will be hosting a public Forsaken roleplay event on Wymrest Accord - US this Friday. Details are below, or you could read my post on our realm forums.

The expected turn out and scale for this event is much smaller than when we did our Deathknell thing, but we're hoping that allows for a more intimate roleplay setting so we can get to know everyone's characters better. We'll be showcasing a lot of characters we have that are roleplayed with a lighter touch, so expect a little silliness. See you there!


Who: The Scythe of Sylvanas, and any Forsaken characters that are interested in the Scythe, in-character or out.

What: In-character fishing lessons, followed by a contest with secret prizes. No fishing skill required to participate, we're supplying the poles and lures.

Where: We will be meeting in Brill, and then moving to Sillwater Pond nearby.

When: This Friday, April 15th at 7:00pm server time.

Why: Nothing (that's his name), an avid Forsaken fishermen has requested to teach members of the Scythe about fishing and host a small tournament of sorts. The Executor didn't approve, but Genavie was able to coerce him into allowing it by suggesting they use it as a platform for recruiting some of the new Val'kyr risen. They also think it might be helpful for the Kor'korn to observe the Forsaken doing something harmless for once.


Sunday, April 10, 2011

The Val'Kyr: Part Two

So in my last entry I talked about the Val'kyr. More specifically; what they are, where they've come from, and how they fit into the current story of the Forsaken. Now I'd like to talk a little about what our Forsaken characters might think of them.


So we know that Val'kyr are solving one of the plights of the Forsaken in that they're enabling them to bolster their numbers. Not all of our characters have the scope and  perspective that we do as players, however, and it's entirely possible your character could view the Val'lkyr in a negative light for one of many reasons. Keep in mind though that Sylvanas has ordered the use of the Val'kyr, so a character questioning them will be questioning Sylvanas, to certain degree. But this fact also gives us a great opportunity to weigh our character's thoughts on the Scourge, and how that measures up against their loyalty to the Dark Lady.

Sunday, April 3, 2011

The Val'kyr - Part One

Sometimes I think we, as Forsaken roleplayers, don't know how lucky we are. We got so much to work with when Wrath of the Lich King came out: The Forsaken finally marched against the one responsible for the hideous twist of fate that bound them all together - the Lich King. This was something that reverberated with every Forsaken character, as they had to consider not only having an active role in the fight against the Lich King, when he was still alive, but also what was next for them once he was defeated; especially since many of them had sworn vengeance on him the moment they broke free of his control and would now be looking for a new purpose.

There was also the Wrathgate cinematic (and for that matter the entire Wrathgate event) where characters who were first introduced in the Warcraft RTS games, or at the end of the Burning Crusade, turned traitor and took over the Undercity. And then we got to fight to take it back! There were lasting consequences that came with these events, not only in terms of the treatment of the Foresaken in the Horde but also in terms of permanent changes to the game world (in the form of different guards, but still). We also got to test our final strain of the plague, which was now far more evolved than those little green vials the Apothecary quest givers in Tarren Mill gave us to kill Murlocs with. In all, the face of Forsaken relations with the rest of the Horde was forever changed. And in turn, the Horde relations with the Alliance.

Friday, April 1, 2011

My Forsaken Guild Disbands

I try not to make posts that are too emotional on my blog, but I can say without shame that I cried when my guild disbanded last night. We will be picking up the pieces and starting with a new theme and a new guild, below is a copy of the post I made to my realm forums with all the details.

Leading the Scythe has been the most fun I've ever had in this game since I created my account in December of 2004, but we've reached our end, and it was an amazing run. The guild has been slowly cannibalizing itself from the inside out with internal drama and conflicts for weeks now. The last nail in the coffin was our differing views on the lack of chairs in Brill, and how to go about fixing it. Some of us wanted to bring in new chairs, some of us wanted to move on to somewhere with more chair opportunities, and more of us wanted to make our own chairs from leftover abomination flesh and tiger blood.

Myself and my officers will be taking the day to distribute materials from the guild bank, back up the art and stories on our website, and notify our guild founder via e-mail. Those of us that have remained with the Scythe after this implosion will be reforming a new roleplaying guild with a different focus.